Rubbery.fun – Nickolas Nikolic's Blog

Nickolas Aleksandar Nikolic

I am a computer program developer, and artist working in Milwaukee, WI USA. I am internationally published in numerous media.

resume/curriculum vitea.

Some addresses of note with my work:

Animation in Python OpenGL

WebGL GLSL Shader Experiment on a Cube

Fun with HTML5 Canvas Harmonigraphs!

Tic-Tac-Toe in an Expert System

Originally using a neural approach, I found feature engineering of the expert system to be more accurate and frankly, for this small problem: smaller. Neural has a place and is here for the long run, but so does feature engineering.

WebGL GLSL Experiment

In any of these experiments, click to see how they start. They can take a while to mature, but the early stages are good, too.

WebGL GLSL Experiment

WebGL GLSL Experiment

GLSL Experiment

The following WebGL GLSL experiment is a flat 3D Plane with a program running over the surface.

WebGL GLSL Shader Experiment